LAURIANE JAUZE:

LEVEL DESIGN PORTFOLIO

Hello there!


Here is a selection of projects created during my time at ESMA Montpellier, a key step in my development.

With a background in architecture, I chose to shift universe and design spaces meant to be experienced differently: through play. Level design became my way of expression, where space guides, rhythm structures, and gameplay gives meaning.

I approach each level as a complete experience: to understand, to feel, to explore. The goal is not just to build an environment, but to create a clear and engaging gameplay intention.


Some texts within the visuals are in French (my native language), but the core experience relies on how spaces and situations are read and understood.


Language: French (native), English (fluent)


Softwares: Unreal Engine 5, Unity, Maya, Blender, Adobe suite, Clip Studio Paint, Google docs and slides, Jira, Github, SVN

If my work resonates with your expectations, I would be glad to connect!

What to expect from me:

  • Curiosity-driven design, exploring ideas through iteration, prototyping, and continuous playtesting.

  • A collaborative mindset, open to feedback and motivated to grow by learning from others.

  • An organized workflow, aiming to keep my work clear, trackable, and easy to share with a team.

PROJECTS

2026 Lauriane Jauze. All Rights Reserved.